

Finished Game Link on Scirra:
Game Description Steal famous paintings from their galleries using parkour and jumping skills in the setting of renaissance Venice....


Project Planning / To Do Lists:
I have roughly 20-ish of these lists all scattered around my desk in various states of completion as I've been slowly but steadily...


FINISHED GAME START PAGES:
Homepage ^^^ Game Level Goal ^^^ Game controls + Health and points explanation Page: ^^^ Character death page - option to re start game...


Game Construction:
Before starting my level I decided to check and make sure that my character's various animations for each of their mechanics worked...


2D Game Design Planning - LEVEL LAYOUT
The design for my level for this game is going to be pretty simple - play wise. I'm more concerned with establishing the setting and...


2D Game Design Planning - START PAGES
In my researching of platformer games, I've noticed that each and every game has some form of Start Page/ Game Set Up series of pages...


Game Sound Design
Game Sound Effects: I used the website www.bfxr.net to create my platform game sound effects. It was incredibly simple and easy to use...
Game Value: Justice
The values we could explore for this game assignment were: Diversity, security, safety, justice, creativity and expression, inclusion,...


Mechanics + Enemies + Coins + Health
Jack Nimble run cycle Idle animation Enemy walk cycle health bar coin - point scoring collectable For my game mechanics I plan to keep it...


Game Concept Art
Initial rough sketches in workbook: Final versions: Full level layout for rooftops. Jack Nimble will jump across the rooftops, collecting...